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SPIFF math. Before you run it.

Most sales SPIFFs pay for deals that would close anyway. Subtract the baseline to see real ROI.

Inputs

Results

Payout / rep

$1,500

if they hit target

Program cost

$15,000

total payouts

Incremental revenue

$120,000

15 extra units

ROI

revenue ÷ cost

Benchmark

Strong ROI

Every $1 of SPIFF returns $8 in incremental revenue.

SPIFFs work best when reps know which accounts to attack first. Catch before they bounce scores every website visitor by intent so your team focuses on the ones likely to buy. Try it free →

How it works.

roi = (units_total − baseline) × revenue_per_unit ÷ units_total × payout_per_unit

The trap is forgetting the baseline. If the team books 15 units without any SPIFF, paying $500 each on 30 units means $7,500 of the $15K spend bought you nothing.

FAQ.

What is a SPIFF in sales?+

SPIFF (Sales Performance Incentive Funding Formula) is a short-term cash or prize bonus tied to a specific behaviour: pushing a new product, hitting a deadline, booking demos in a slow week.

When should I run a SPIFF?+

End of quarter to pull deals forward, launch of a new SKU you want reps pushing, or to refocus the team mid-period. Don't run them constantly — reps learn to wait for the SPIFF before doing the work.

What's a typical SPIFF amount?+

$50–$500 per behaviour for SDR-level activity, $500–$5,000 per closed deal for AE-level pushes. Big enough to notice, small enough that it doesn't replace base commission.

How do I measure SPIFF ROI?+

Incremental revenue ÷ total program cost. Subtract the baseline — if you'd close 80 of these deals anyway, only count the lift above 80. Most failed SPIFFs paid for revenue that was coming anyway.

Cash or non-cash prizes?+

Non-cash (trips, gadgets, experiences) outperform cash dollar-for-dollar in motivation research, but cash is easier to administer. Mix them — vary the prize so it stays interesting.

Make SPIFFs actually pay back.